Sub-par emulation, a questionable choice of games and a lack of features show how little effort went into recreating a 90s institution
There is no wrong way to make a ship in Starlink: Battle for Atlas. Upside-down or asymmetric wings. Backward firing shotguns. Starlink lets a player loose in the star system Atlas with the most powerful weapon of all: the imagination.
2,000+ words on the biggest game of the year - there is so much to love in Red Dead Redemption 2 but it's flawed. Some concessions to the 'cinema' of the game hurt its playability and the posse of characters aren't that relatable, likeable or memorable.