The Last Guardian: Director Wasn’t Sure It’d Be Remembered

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Fumito Ueda, the director behind the PlayStation 2 classics Ico and Shadow of the Colossus and the director behind the upcoming The Last Guardian, has said that he wasn’t sure people would remember the game when it came time to re-reveal The Last Guardian at this year’s E3. Speaking in an interview with the PlayStation blog, he said:

“Yes, it’s been a few years since our last announcement. From my point of view, it was very unpredictable how the audience would react. I wasn’t sure if people would remember the title. Admittedly I was a bit nervous, but after the announce I saw the reaction, and the cheering – and that proved to me that people had really been waiting and were excited to see us reveal The Last Guardian for PS4. Afterwards, I was more relaxed and happy!”

The interview, conducted by PlayStation’s Fred Dutton, covered almost everything about The Last Guardian, but Mr. Ueda was somewhat tight lipped about certain aspects of the game, saying that he didn’t want to give too much away. Fans of the original reveal have speculated about why the game has been taking so long to develop, which Mr. Ueda cleared up, saying:

“Obviously there were a number of reasons for the delay. If I had to call out one of them, it was more of a technical hurdle that we had to overcome. But eventually we have overcome it, and we have finally – proudly – announced the game for PS4 during the E3 press conference.”

He also cleared up whether or not The Last Guardian has changed much since its first reveal, saying that the plot has not changed at all since the game was originally announced.

“The game content itself – the storyline etc – that stuff has not changed. Obviously the migration to PS4 has enabled us to push the envelope on the technology side. The overall aesthetic that the team is going for isn’t necessarily ‘edgy’ but we have a very specific art style we are aiming for and the PS4 hardware has helped us achieve our goals.”

The Last Guardian is expected to be released sometime in 2016 for PlayStation 3 and 4. You can read Fumito Uedas full interview with the PlayStation blog here. You can watch the E3 2015 trailer for the game below.